using System; using System.Collections.Generic; using System.Linq; using System.Text; using Azimuth; namespace Lodestone.TestBed.Demos { public class PointMassBounce : Demo { Universe universe = new Universe(); public override void Initialize() { } public override void Shutdown() { } public override void Step(Scalar timeStep) { } public override void Draw() { } public override string Description { get { return "This demo shows a single point bouncing inside a box."; } } } }