namespace Slipstream.Testbed
{
partial class MainWindow
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.viewport = new Lima.Viewport();
this.GameLoopTimer = new System.Windows.Forms.Timer(this.components);
this.panel1 = new System.Windows.Forms.Panel();
this.pauseCheckbox = new System.Windows.Forms.CheckBox();
this.singleStep = new System.Windows.Forms.Button();
this.resetButton = new System.Windows.Forms.Button();
this.displayVortons = new System.Windows.Forms.CheckBox();
this.cyclesPerSec = new System.Windows.Forms.Label();
this.totalEnergy = new System.Windows.Forms.Label();
this.displayPanels = new System.Windows.Forms.CheckBox();
this.panel1.SuspendLayout();
this.SuspendLayout();
//
// viewport
//
this.viewport.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.viewport.BackColor = System.Drawing.Color.LightSkyBlue;
this.viewport.Dock = System.Windows.Forms.DockStyle.Fill;
this.viewport.Location = new System.Drawing.Point(173, 0);
this.viewport.Name = "viewport";
this.viewport.Size = new System.Drawing.Size(337, 385);
this.viewport.TabIndex = 0;
//
// GameLoopTimer
//
this.GameLoopTimer.Enabled = true;
this.GameLoopTimer.Interval = 16;
this.GameLoopTimer.Tick += new System.EventHandler(this.GameLoopTimer_Tick);
//
// panel1
//
this.panel1.Controls.Add(this.displayPanels);
this.panel1.Controls.Add(this.pauseCheckbox);
this.panel1.Controls.Add(this.singleStep);
this.panel1.Controls.Add(this.resetButton);
this.panel1.Controls.Add(this.displayVortons);
this.panel1.Controls.Add(this.cyclesPerSec);
this.panel1.Controls.Add(this.totalEnergy);
this.panel1.Dock = System.Windows.Forms.DockStyle.Left;
this.panel1.Location = new System.Drawing.Point(0, 0);
this.panel1.Name = "panel1";
this.panel1.Size = new System.Drawing.Size(173, 385);
this.panel1.TabIndex = 1;
//
// pauseCheckbox
//
this.pauseCheckbox.Appearance = System.Windows.Forms.Appearance.Button;
this.pauseCheckbox.Location = new System.Drawing.Point(6, 177);
this.pauseCheckbox.Name = "pauseCheckbox";
this.pauseCheckbox.Size = new System.Drawing.Size(75, 23);
this.pauseCheckbox.TabIndex = 6;
this.pauseCheckbox.Text = "Pause";
this.pauseCheckbox.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
this.pauseCheckbox.UseVisualStyleBackColor = true;
//
// singleStep
//
this.singleStep.Location = new System.Drawing.Point(87, 177);
this.singleStep.Name = "singleStep";
this.singleStep.Size = new System.Drawing.Size(75, 23);
this.singleStep.TabIndex = 5;
this.singleStep.Text = "Single Step";
this.singleStep.UseVisualStyleBackColor = true;
this.singleStep.Click += new System.EventHandler(this.singleStep_Click);
//
// resetButton
//
this.resetButton.Location = new System.Drawing.Point(45, 350);
this.resetButton.Name = "resetButton";
this.resetButton.Size = new System.Drawing.Size(75, 23);
this.resetButton.TabIndex = 3;
this.resetButton.Text = "Reset";
this.resetButton.UseVisualStyleBackColor = true;
this.resetButton.Click += new System.EventHandler(this.resetButton_Click);
//
// displayVortons
//
this.displayVortons.AutoSize = true;
this.displayVortons.Checked = true;
this.displayVortons.CheckState = System.Windows.Forms.CheckState.Checked;
this.displayVortons.Location = new System.Drawing.Point(6, 69);
this.displayVortons.Name = "displayVortons";
this.displayVortons.Size = new System.Drawing.Size(99, 17);
this.displayVortons.TabIndex = 2;
this.displayVortons.Text = "Display Vortons";
this.displayVortons.UseVisualStyleBackColor = true;
//
// cyclesPerSec
//
this.cyclesPerSec.AutoSize = true;
this.cyclesPerSec.Location = new System.Drawing.Point(3, 39);
this.cyclesPerSec.Name = "cyclesPerSec";
this.cyclesPerSec.Size = new System.Drawing.Size(35, 13);
this.cyclesPerSec.TabIndex = 1;
this.cyclesPerSec.Text = "label1";
//
// totalEnergy
//
this.totalEnergy.AutoSize = true;
this.totalEnergy.Location = new System.Drawing.Point(3, 9);
this.totalEnergy.Name = "totalEnergy";
this.totalEnergy.Size = new System.Drawing.Size(35, 13);
this.totalEnergy.TabIndex = 0;
this.totalEnergy.Text = "label1";
//
// displayPanels
//
this.displayPanels.AutoSize = true;
this.displayPanels.Checked = true;
this.displayPanels.CheckState = System.Windows.Forms.CheckState.Checked;
this.displayPanels.Location = new System.Drawing.Point(6, 92);
this.displayPanels.Name = "displayPanels";
this.displayPanels.Size = new System.Drawing.Size(95, 17);
this.displayPanels.TabIndex = 7;
this.displayPanels.Text = "Display Panels";
this.displayPanels.UseVisualStyleBackColor = true;
//
// MainWindow
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(510, 385);
this.Controls.Add(this.viewport);
this.Controls.Add(this.panel1);
this.Name = "MainWindow";
this.Text = "Splistream Testbed";
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.MainWindow_FormClosing);
this.panel1.ResumeLayout(false);
this.panel1.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private Lima.Viewport viewport;
private System.Windows.Forms.Timer GameLoopTimer;
private System.Windows.Forms.Panel panel1;
private System.Windows.Forms.Label totalEnergy;
private System.Windows.Forms.Label cyclesPerSec;
private System.Windows.Forms.CheckBox displayVortons;
private System.Windows.Forms.Button resetButton;
private System.Windows.Forms.Button singleStep;
private System.Windows.Forms.CheckBox pauseCheckbox;
private System.Windows.Forms.CheckBox displayPanels;
}
}