namespace Slipstream.Testbed { partial class MainWindow { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.components = new System.ComponentModel.Container(); this.viewport = new Lima.Viewport(); this.GameLoopTimer = new System.Windows.Forms.Timer(this.components); this.panel1 = new System.Windows.Forms.Panel(); this.pauseCheckbox = new System.Windows.Forms.CheckBox(); this.singleStep = new System.Windows.Forms.Button(); this.resetButton = new System.Windows.Forms.Button(); this.displayVortons = new System.Windows.Forms.CheckBox(); this.cyclesPerSec = new System.Windows.Forms.Label(); this.totalEnergy = new System.Windows.Forms.Label(); this.displayPanels = new System.Windows.Forms.CheckBox(); this.panel1.SuspendLayout(); this.SuspendLayout(); // // viewport // this.viewport.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink; this.viewport.BackColor = System.Drawing.Color.LightSkyBlue; this.viewport.Dock = System.Windows.Forms.DockStyle.Fill; this.viewport.Location = new System.Drawing.Point(173, 0); this.viewport.Name = "viewport"; this.viewport.Size = new System.Drawing.Size(337, 385); this.viewport.TabIndex = 0; // // GameLoopTimer // this.GameLoopTimer.Enabled = true; this.GameLoopTimer.Interval = 16; this.GameLoopTimer.Tick += new System.EventHandler(this.GameLoopTimer_Tick); // // panel1 // this.panel1.Controls.Add(this.displayPanels); this.panel1.Controls.Add(this.pauseCheckbox); this.panel1.Controls.Add(this.singleStep); this.panel1.Controls.Add(this.resetButton); this.panel1.Controls.Add(this.displayVortons); this.panel1.Controls.Add(this.cyclesPerSec); this.panel1.Controls.Add(this.totalEnergy); this.panel1.Dock = System.Windows.Forms.DockStyle.Left; this.panel1.Location = new System.Drawing.Point(0, 0); this.panel1.Name = "panel1"; this.panel1.Size = new System.Drawing.Size(173, 385); this.panel1.TabIndex = 1; // // pauseCheckbox // this.pauseCheckbox.Appearance = System.Windows.Forms.Appearance.Button; this.pauseCheckbox.Location = new System.Drawing.Point(6, 177); this.pauseCheckbox.Name = "pauseCheckbox"; this.pauseCheckbox.Size = new System.Drawing.Size(75, 23); this.pauseCheckbox.TabIndex = 6; this.pauseCheckbox.Text = "Pause"; this.pauseCheckbox.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.pauseCheckbox.UseVisualStyleBackColor = true; // // singleStep // this.singleStep.Location = new System.Drawing.Point(87, 177); this.singleStep.Name = "singleStep"; this.singleStep.Size = new System.Drawing.Size(75, 23); this.singleStep.TabIndex = 5; this.singleStep.Text = "Single Step"; this.singleStep.UseVisualStyleBackColor = true; this.singleStep.Click += new System.EventHandler(this.singleStep_Click); // // resetButton // this.resetButton.Location = new System.Drawing.Point(45, 350); this.resetButton.Name = "resetButton"; this.resetButton.Size = new System.Drawing.Size(75, 23); this.resetButton.TabIndex = 3; this.resetButton.Text = "Reset"; this.resetButton.UseVisualStyleBackColor = true; this.resetButton.Click += new System.EventHandler(this.resetButton_Click); // // displayVortons // this.displayVortons.AutoSize = true; this.displayVortons.Checked = true; this.displayVortons.CheckState = System.Windows.Forms.CheckState.Checked; this.displayVortons.Location = new System.Drawing.Point(6, 69); this.displayVortons.Name = "displayVortons"; this.displayVortons.Size = new System.Drawing.Size(99, 17); this.displayVortons.TabIndex = 2; this.displayVortons.Text = "Display Vortons"; this.displayVortons.UseVisualStyleBackColor = true; // // cyclesPerSec // this.cyclesPerSec.AutoSize = true; this.cyclesPerSec.Location = new System.Drawing.Point(3, 39); this.cyclesPerSec.Name = "cyclesPerSec"; this.cyclesPerSec.Size = new System.Drawing.Size(35, 13); this.cyclesPerSec.TabIndex = 1; this.cyclesPerSec.Text = "label1"; // // totalEnergy // this.totalEnergy.AutoSize = true; this.totalEnergy.Location = new System.Drawing.Point(3, 9); this.totalEnergy.Name = "totalEnergy"; this.totalEnergy.Size = new System.Drawing.Size(35, 13); this.totalEnergy.TabIndex = 0; this.totalEnergy.Text = "label1"; // // displayPanels // this.displayPanels.AutoSize = true; this.displayPanels.Checked = true; this.displayPanels.CheckState = System.Windows.Forms.CheckState.Checked; this.displayPanels.Location = new System.Drawing.Point(6, 92); this.displayPanels.Name = "displayPanels"; this.displayPanels.Size = new System.Drawing.Size(95, 17); this.displayPanels.TabIndex = 7; this.displayPanels.Text = "Display Panels"; this.displayPanels.UseVisualStyleBackColor = true; // // MainWindow // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(510, 385); this.Controls.Add(this.viewport); this.Controls.Add(this.panel1); this.Name = "MainWindow"; this.Text = "Splistream Testbed"; this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.MainWindow_FormClosing); this.panel1.ResumeLayout(false); this.panel1.PerformLayout(); this.ResumeLayout(false); } #endregion private Lima.Viewport viewport; private System.Windows.Forms.Timer GameLoopTimer; private System.Windows.Forms.Panel panel1; private System.Windows.Forms.Label totalEnergy; private System.Windows.Forms.Label cyclesPerSec; private System.Windows.Forms.CheckBox displayVortons; private System.Windows.Forms.Button resetButton; private System.Windows.Forms.Button singleStep; private System.Windows.Forms.CheckBox pauseCheckbox; private System.Windows.Forms.CheckBox displayPanels; } }