Blacklight.WinForms is the WinForms host for Blacklight: the drop-in ViewportControl that hands a window handle to the active graphics backend, plus the input plumbing around it (the WinFormsInput shim that translates WinForms events into IInputConsumer calls, mouse-wheel forwarding, and message mocking for tests). It is deliberately thin and platform-specific. The camera "gameplay" lives in Blacklight.Core; this module only bridges WinForms input and hosting to it.