using System; using Azimuth; namespace Glass.Blacklight { /// /// Sets a font's coverage gamma. A TextMaterial's own CoverageGamma still takes precedence over this. /// [AttributeUsage(AttributeTargets.Field, Inherited = false)] public class CoverageGammaAttribute : Attribute { public Scalar Value { get; } public CoverageGammaAttribute(double value) { Value = value; } } }