namespace Glass.Testbed
{
///
/// Who draws the mouse cursor over the viewport.
///
public enum CursorMode
{
///
/// Leave the host's own cursor alone.
///
System,
///
/// The OS draws our art, so it keeps up even when a frame doesn't.
///
Hardware,
///
/// Blacklight draws our art into the frame, a tick behind the pointer but identical on every backend.
///
Software,
}
}